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Robo Math

A 3-d virtual replica of the International Space Station developed in cooperation with the Canadian Space Agency and Project Whitecard that teaches children math and get them excited about space travel.

Client:
CSA

Developer:
Virtual Heroes

Platform:
Unreal Engine 2.5

Release Date:
February 2009

About

Robo Math is an educational game for children developed in cooperation with the Canadian Space Agency and Project Whitecard. Players can assume the role of Canadian astronaut Julie Payette to explore the International Space Station (ISS) and solve trigonometric problems.

Besides a detailed exterior and interior model of the ISS and various mini-games, the game also features an interactive model of the Canadarm, the remote-controlled mechanical arm that is used to position astronauts and capture and repair satellites.

As the Technical Director, I was primarily responsible for coordinating the development effort between my developers and external partners, and to ensure that the game was completed and shipped on time.

The game comes with a matching educator kit that includes a variety of printed teaching materials and paper-based problems. It has been played by over one million Canadian students, and an updated version for ninth and tenth grade students in both French and English is also available.

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